For the Western release of Super Neptunia RPG, we would like to note that a patch has been created for the PS4 and Switch versions of the game to address issues in the original Japanese release:
Cutscenes:
- Updates on animations
- Updates on object placement
- Fixed some conditions that would prevent a cutscene from playing
- Added the type-style text during cutscenes
Audio:
- Improved audio synchronisation during certain cut-scenes
- Fixed some instances of audio corruption
- Fixed an issue where multiple audio files play at the same time
- Fixed some voice issues
- Added some missing voices
Design:
- Better balancing on some quests, skills, and weapons
- Fixed conditions that prevented a quest's completion
- Fixed icons to match their items
- Fixed some text issues
- Fixed an issue where players could not cancel the use of an item
- Fixed an issue that could prevent an ability to work as intended
- Fixed an issue where a fight would not start in Goddess Mode when it should
- Fixed some collision and bound issues
- Fixed some text issues that would now show on-screen
- Fixed a Break Attack animation that would play off-screen
- Fixed an issue where Puddingo would not show in certain conditions
- Fixed an issue that could prevent a fight from finishing when using fast forward
- Fixed an issue where a cutscene is played in the wrong order
UI:
- Updates on the Settings menu
- Fixed an issue where the cursor goes off-screen
- Added scrolling for longer text
- Added a sorting functionality in the menu
Code:
- Stability improvement
- Improved menu navigation
- Optimised camera during exploration and cutscenes
- Changed the saves order from most recent to oldest
- Fixed an issue where an enemy would remain on the screen after winning a battle
- Fixed some navigation issues with the D-pad
- Added some success/fail feedback when fleeing battle