Super Neptunia RPG Western Release Patch Notes

Posted on May 31, 2019

For the Western release of Super Neptunia RPG, we would like to note that a patch has been created for the PS4 and Switch versions of the game to address issues in the original Japanese release:

Cutscenes:

  • Updates on animations
  • Updates on object placement
  • Fixed some conditions that would prevent a cutscene from playing
  • Added the type-style text during cutscenes

 

Audio:

  • Improved audio synchronisation during certain cut-scenes
  • Fixed some instances of audio corruption
  • Fixed an issue where multiple audio files play at the same time
  • Fixed some voice issues
  • Added some missing voices

 

Design:

  • Better balancing on some quests, skills, and weapons
  • Fixed conditions that prevented a quest's completion
  • Fixed icons to match their items
  • Fixed some text issues
  • Fixed an issue where players could not cancel the use of an item
  • Fixed an issue that could prevent an ability to work as intended
  • Fixed an issue where a fight would not start in Goddess Mode when it should
  • Fixed some collision and bound issues
  • Fixed some text issues that would now show on-screen
  • Fixed a Break Attack animation that would play off-screen
  • Fixed an issue where Puddingo would not show in certain conditions
  • Fixed an issue that could prevent a fight from finishing when using fast forward
  • Fixed an issue where a cutscene is played in the wrong order

 

UI:

  • Updates on the Settings menu
  • Fixed an issue where the cursor goes off-screen
  • Added scrolling for longer text
  • Added a sorting functionality in the menu

 

Code:

  • Stability improvement
  • Improved menu navigation
  • Optimised camera during exploration and cutscenes
  • Changed the saves order from most recent to oldest
  • Fixed an issue where an enemy would remain on the screen after winning a battle
  • Fixed some navigation issues with the D-pad
  • Added some success/fail feedback when fleeing battle


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